History of releasing highly innovative and creative products thanks to a deep understanding of and passion for the creative process.
Large scale production management, with 8 years experience producing console/PC games that require 2+ years, and distributed teams of 40-400 people to make.
Refined relationship-building skills, and experience creating collaborative environments, and building highly performing teams.
Action/adventure/RPGs: GTA series, Uncharted, Last of Us, Zelda, Horizon Dawn, Final Fantasy series, God of War 3, Bioshock series, Tomb Raider series,
Shooters: Overwatch, Far Cry series, Battlefield series, PUBG, H1Z1, SOS
Platformers: Mario series, Rayman series, Limbo, Inside, Ori and the Blind Forest, Braid, Portal
Mobile: Hearthstone, Clash of Clans, Candy Crush, Alto, Monument Valley, Angry Birds
Indie: Journey, Flower, Brothers, Stanley Parable, Gone Home, Dear Esther, What Remains of Edith Finch, Papers Please, Gorogoa, Her Story